Miles Thorogood
SPIRAL Principal Researcher and audio engineer, conducting research in the practice and theory of performance and sound arts. His research identifies formal models of creativity by investigating human perception and design process, encoding creative structures for computer-assisted technologies in art-making environments.
Christopher Anderson
PhD student and SPIRAL Lab technician. A multi-disciplinary musician and artist investigating alternative approaches to compositional and performance models using generative and computationally assistive systems. His recent compositions for electronics and trombone explore embedded generative processes in live performance and improvisational systems.
Craig Carpenter
Master's candidate in the Digital Humanities theme at UBC Okanagan. His thesis takes the form of an interactive digital edition prototype of the Theytus Books title Kʷu sqilxʷ / We Are the People, exploring the role of automatic speech recognition in Indigenous language revitalization.
Renaud Bougueng
PhD student at the School of Interactive Arts and Technology, Simon Fraser University. His research spans computational creativity, artificial intelligence, and design research — focusing on generative systems and algorithms for music, and interaction software design for musical creativity. Software engineer, music producer, designer, and artist.
Philippe Pasquier
Professor in the School of Interactive Arts and Technology at Simon Fraser University. In his artistic practice, focused primarily on sonic arts, he studies and exploits the relationships and synergies between art, science, and technology, working as a performer, director, composer, musician, producer, and educator.
Bethany Hiebert
Undergraduate student at UBCO completing a Bachelor's of Media Studies with a minor in Visual Arts. Has made the Dean's list every year of full-time study and worked as a TA for Introduction to Digital Media. Contributed as a website designer on multiple UBCO projects including Audio Metaphor and Waterways.
Joshua Kranabetter
Master's student at UBC Okanagan, studying generative sound design and music creation through machine learning and artificial intelligence. Interested in novel applications of sound in film, video games, and music.
Aleksandra Dulic
Artist-scholar working at the intersections of interactive multimedia installation and live performance, with research in cross-cultural media performance, interactive animation, and computational poetics. Her work has received numerous awards and appeared widely in exhibitions, festivals, conferences, and broadcasts across Europe, Asia, and North America.